So with all the hype built towards this film, I was kinda looking forward to see if it was worth the long wait, and whether it would actually differ from the other adaptations or if it was just the fans praising shit that has less differences from the previous iterations than a Ubisoft sequel. Always full of unfunny conversations that do nothing but build character for the sake of building character, or move plot points along without attaching any sort of story to it whilst having all the female characters get their panties in a bunch for that one lone male who ends up saving them from a terrible fate as a bonus. Every single Monogatari thing that I've personally seen has been nothing but every inexplicably popular light novel adaptation ever. I paid money to go see Kizumonogatari in theatres because I was almost certain I would hate it, and I needed more reasons to ignore the -gatari fans I hang out with when they keep trying to reassure me that "this segment is the best one yet" like a Jojo fan going through rehab (which incidentally, they are too, minus the rehab part). And what exactly is so important about getting the quality right that you needed it to be split into three parts? Does Shaft think Kizumonogatari is their 5 Centimeters Per Second or something? Or why it needed to be a movie to begin with. Can't imagine why people wanted it to be adapted so badly, considering it's just the story of how Hanekawa and Shinobu first met Arararagi and I don't know why you'd need to see that. Or to be more precise, "the" prequel, because this thing has been delayed so long that people were afraid it was going to become the anime equivalent to The Thief and the Cobbler. Except in Kizumonogatari's case, it's actually a prequel. And the studio knows it because at this point, they've churned out more sequels to that thing than they have new anime. Let's be honest, anybody who says they still like Shaft at this point in time really means they just like Monogatari. And in Monogatari's case, you're just seeing the exact same story told to the audience, only with slight variations in details and inconsistent levels of of quality animation. gets old when you see the same exact thing fifty fucking times. Not helping is the fact that after so many years, they STILL haven't ditched that outdated Shinbou-animation style that quite frankly looks about as exciting to watch as the same tech demo done on Unreal Engine. Ever since Madoka Magica, they've done nothing but play it safe, churning out sequels to their popular stuff again and again until they became the anime studio version of Nintendo, whilst all their new IP have been so mediocre that with the exception of Nisekoi, nobody remembers them anymore. It's getting increasingly hard to care about Shaft as an animation studio.
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